![]() Indeed, the only consumer PC graphics card to have ever had 16GB of memory before is AMD's Radeon 7, although that had 16GB of HBM2 (2nd Gen High Bandwidth Memory) rather than GDDR6. Heck, even Nvidia's RTX 2080 and RTX 2080 Super cards only have 8GB of GDDR6 memory to their name, while the RTX 2080 Ti has 11GB of the stuff. Our friends at Digital Foundry have even more info on the PS5 specs and Xbox Series X specs if you feel so inclined, but I've summarised the headline specs that concern us PC folk in the table below.Īs you can seem, both GPUs will have 16GB of GDDR6 memory at their disposal, which is quite the step up from the 8GB currently installed on their RX 5700 and RX 5700 XT desktop GPUs. For starters, it looks like 16GB VRAM cards will be very much a feature of AMD's 4K line-up. Admittedly, the Xbox Series X reveal earlier in the week had slightly juicier information about what we can expect from AMD's "Big Navi" graphics cards when they come to PC, but there were still a couple of interesting titbits in Sony's PS5 presentation that are worth taking a closer look at. Nonsensical graphs aside, though, Cerny did thankfully spend a bit of time talking about the PS5's GPU, which, like the GPU inside the Xbox Series X, is based on a custom version of one of the upcoming AMD Navi GPUs. "Yep, axes are definitely more power intensive than cars, that sounds about right, yep, for sure," she says nodding sagely. ![]() ![]() It was just abstract graph after abstract graph, a bit like the one up the top there, which I think is meant to portray how certain games affect the PS4's fan noise and power consumption. ![]() Sony's Mark Cerny spent at least 50% of the 50-odd minute presentation talking about the console's SSD, and we still don't have any idea what the thing actually looks like. As big hardware spec reveals go, yesterday's PS5 specs deep-dive was pretty darn dry. ![]()
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